Capybara Go! Wiki and Guides
Don't Worry Be Capy

Artifacts

From Capybara Go! Wiki and Guides
Divine Hammer.png

Artifacts special equipment that adds stat multipliers to the players and Ignore enemy Dodge Rate when upgraded.

You do not need to equip artifacts to get the bonus stats and special effects.

Deployed Artifacts trigger Artifact Mastery skill before each turn in an order of Artifact Deployment. Unassigned slots still occupy a turn.

Upgrading artifacts consumes Divine Hammer.pngDivine Hammers with progressive costs for higher levels.

There are overall 15 Tiers of 10 Stars each of Artifact upgrades. Artifact upgrades are separate from the Advanced Artifact, feel free to work on it when ready.

Since there is no Artifact or Divine Hammer.pngDivine Hammer related Growth Events.pngGrowth Event it's safe to upgrade Artifact as soon as you get the resources to do so.

Artifact Upgrades
Tier Dodge Rate % HP, ATK, DEF % Bonus Divine Hammer.pngDivine Hammers Cost
1 8% 18%
2 12%
3 18% 88%

Advanced Artifacts[edit | edit source]

Advanced artifacts offer unique bonuses to the capybara hero. Each advanced artifact can be starred up 5 times which will increase its skill bonus.

Arifacts Awakening increases Attack Inheritance (% of player ATK that is being applied on Artifact Mastery skill activation) and Suppression (damage multiplier to the enemy Gold Horseshoe.pngMounts).
Awakening lvl Attack Inheritence Additional Suppression Upgrade Cost Mastery lvl
0 35%/40% 0 - Mastery lvl 1
1 39%/45% 8/12 30 Mastery lvl 1
2 / / Mastery lvl 2
3 / / Mastery lvl 2
4 / / Mastery lvl 3
5 / / Mastery lvl 3
6 / / Mastery lvl 3
7 / / Mastery lvl 4
8 / / Mastery lvl 4
9 / / Mastery lvl 4
10 / / Mastery lvl 5
Advanced Artifacts
Icon Artifact Skill (5 star) Owned Effects

(0, 1, 2, 3, 4, 5) Stars

Additional Suppression

(0, 1, 2, 3, 4, 5) Stars

Deployed Skill (Mastery lvl 1, lvl2, lvl3, lvl4, lvl5)
Sword of Victory Oath.png Sword of Victory Oath Main Character attack power +5% Global ATK% +3% 20 Deals physical damage equal to 150/450/700% of the artifact's attack to enemies, increasing the protagonist's damage by +10/15%, stackable up to 2/4 layers, lasting until the end of the battle.
Demonic Eye.png Demonic Eye Demonic: During Combo or Counter, has a chance to launch Demonic Eye to deal DMG equal to 1.5/2.5% of the target's MAX HP and a 50/75% chance to reduce the target's HP Recovery by 90% for 1 round. Ignore Counter Rate 10/12////% 50/70//// Demon King's Eye releases Curse of the Demon Eye, dealing 300/500/750% of Artifact Attack as a Skill Damage to the enemy, with a 50% chance to swap the target's current Gold Horseshoe.pngMount with a random standby mount. After casting increase main character's damage by +80% for 1 turn. If the target isn't mounted inflict +50% more damage and has a 50% chance to stun the target for 1 turn.
Spear of Thor.png Spear of Thor Thundercloud: Every 6/5 Bolt triggered summon Spear of Thor, dealing Bolt DMG equal to 100/150% ATK to all enemies and increasing the Skill DMG they take by 40/60% for 3 rounds. Ignore Combo Rate 10/12////% 50/70//// Thunder God's Spear releases Thousand Thrunderbolts, dealing 300/500/750% of Artifact Attack as Lightning Damage to the enemy, increasing the protagonist's Damage reduction by +50%, lasting 1 turn. After the Protagonist releases lightning 5 times, Thunder God's Spear gains 1 charge layer. Upon reaching 10 layers, the next skill of Thunder God's spear clears all the charges and grants the protagonist a shield equal to 30% of their max HP and stuns the target for 1 turn.
Demon Sword.png Demon Sword Sword Rule: Every 5/4 Light Spears summoned, a Demon Sword is summoned, dealing 500/750% ATK DMG to all enemies. Ignore Crit Rate 10/12////% 50/70//// Demon Sword releases Annihilation Demon Strike, dealing 5 instances of 60/100/200% of Artifact Attack as Light Spear Damage to the enemy, increasing the protagonist's Light Spear Damage by 10% after each hit, stackable up to 10 layers, lasting until the end of the battle. Each hit has 50% chance to trigger Light Spear. The first hit additionally deals 5% of the target's max HP as Counter Damage, with the additional damage not exceeding 3000% of Artifact Attack.
Heaven's Mark.png Heaven's Mark Heaven's Mark: Every 4/3 Sword Chi triggered releases 1 Unrivaled Sword Chi, dealing 500/750% ATK DMG. Ignore Combo Rate 10/12////% 50/70//// Deals 5/9 instances of 50/80% Sword Chi damage to the enemy, with a 50% chance to gain 1 layer of Sword Intent. Sword Intent: Increases Sword Chi damage by 10%, stackable up to 10 layers, lasts until the end of the battle. When the protagonist performs a combo, there is a 80% chance to gain 1 stack of Sword Intent, with a maximum of 2 stacks per turn. After reaching 10 stacks of Sword Intent, triggers 1 instance of Peerless Sword Energy per turn. (Currently there is no information what is Peerless Sword Energy, maybe Unrivaled Sword Chi? Needs more info).
Wrath Axe.png Pan Gu Axe Divine Punishment: Skill triggers cumulatively 10/8 times, unleashing divine punishment, causing 300/500% of the protagonist's attack power. When the target has a shield, damage is increased by 40/60%, up to 4 times per turn Global HP 10/12////% 50/70//// Pan Gu Axe releases Thunder Call, dealing 5 instances of 50/90/150% of artifact attack power as skill damage to enemies, with a 40% chance to Stun the target's mount for 1 turn.

Stun: The target cannot trigger mount awakening skills (including effects after death). After Thunder Call is released, the protagonist's damage to shields +20%, lasting 1 turn. The probability of Thunder Call triggering Intimidate increases by 35%. Every 2 releases, the protagonist's global damage increases by 30%, lastin 3 turns.

Leviathan.png Leviathan Leviathan: For every 5/4 Fire Strikes, summon Xingtian's Flame, dealing 500/750% Fire ATK DMG. trigger a maximum of 3 time per turn. Haevenly's Flame is also inflicted for 2 rounds, dealing additional DMG equal to 3/4.5% of the target's Max HP per round, not exceeding 20/30 times the protagonist's attack. it can stack up to 2 layers. Ignore Crit Rate 10/12////% 50/70//// Xing Tian Axe releases Mountain Split dealing 300/500/750% artifact attack power as fire damage to the enemy, and increases the protagonist's burn damage by 40%, stackable up to 3 times, lasting until the end of the battle. After Mountain Split is released, randomly release 3-5 flame waves. After releasing Mountain Split, the damage of Xing Tian's Flame increases by 50%, stackable up to 3 layers, lasting until the end of the battle.
Nether Blade.png Nether Blade Nether Blade: For every 8/6 Daggers fired, launch 1-3 Immortal-Slaying Blades, each dealing 200/300% Dagger ATK DMG and causes the target to take 1/1.5% of their max HP as dagger damage, not exceeding 10 times the protagonist's attack power. can trigger up to 3 times per round. Global ATK 10/12////% 50/70//// Zhanxian Flying Knife releases Divine Slash to deal 5 times artifact attack power 50/90/150% flying knife damage to the enemy. After each damage, there is a 50/100% chance to release 1 flyin knife. After each damage of Divine Slash, there is an chance to increase the protagonist's rage by 25, with a maximum of 3 triggers per turn.
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