Collectibles
Collectibles are special items that give passive stat bonuses and effect once obtained. Opening Chests can reward players with collectible pieces or whole collectibles if lucky.
Collectibles come in different rarities, ranging from Rare to Mythic. Depending on the rarity chance of obtaining the Collectible from the chests, its star upgrade costs and stats will be different. Upgrading Collectible costs Meteoric Iron and increases the bonuses of an item.
Rarity | 1 * | 2 * | 3* | 4* | 5* | 6* | 7* | 8* | 9* | |
---|---|---|---|---|---|---|---|---|---|---|
Rare | 20 | 40 | 80, 20 Collectible Shards | |||||||
Epic | 30 | 60 | ||||||||
Legendary | 40 | 80 | ||||||||
Mythic | 50 | 100 |
Collectible Sets[edit | edit source]
Collectibles can trigger set bonuses that add additional multipliers to the player stats. In order to activate the set bonus all required collectibles need to be obtained. Set bonuses get stronger when all set collectibles are starred up to specific milestones.
Collectibles List[edit | edit source]
Here is the full list of collectibles (WIP) with all the star upgrade stats.
Icon | Collectible | Basic Effects at 0/1/2/3/4/5/6/7/8/9/10 Stars | Basic Effects at 0/1/2/3/4/5/6/7/8/9/10 Stars |
---|---|---|---|
Alchemist's Lamp | HP +80/280/360 | For Every 150,000 Gold used Hp +x/x/36, Limit x/x/20, HP +x/x/720 | |
Star Shard | DEF +6/18 | DEF +x/40 | |
Arcane Cloak | ATK +20/70 | ATK +x/200 | |
Mage's Bane | DEF +32 | Skill DMG Reduction +2% | |
Hungry Eye | ATK +x/280/480 | Defeat 40 Elites/Bosses during adventures. Battle Gold Gain: +x/1/2%, Limit: x/15, Battle Gold Gain +x/15% |
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