Encounters
Encounters are different mini events that happen during the Chapter adventure or in the end of the Dungeon Dive floor.
As you progress the game more encounters will become available, especially after finishing the New World Event.
Campsite.
You find a campsite. The Campsite is intact, but uninhabited.
Camps are usually encountered at day 16, 24
- Rest
You rest for the night and your HP is restored.
Restore 60% HP (with full Talents).
Unoccupied Hut.
You find an Unoccupied Hut
The hut seems to have been abandoned for a long time.
- Rest. Restore 60% HP.
- Search. Max HP +15%.
You find some health potions in the hut.
Max HP +15%.
Stone Spirit.
In front of you is an ancient Stone Spirit. It is seemingly calling out to you.
- Pray. Restore 30% HP.
- Offer Sacrifice. Upgrade 1 skill.
- The Stone Spirit responds to your sacrifice, but you feel your vitality weakened. Max HP -5%. Upgrade a random skill.
Daunting Opponent.
Daunting Opponent seems to roaming ahead.
- Stay Quiet. Will skip the fight and move on with the journey.
- Battle (Dangerous!). Will fight Elite enemy. Will get a Skill as a reward.
- You defeat the daunting opponent and find a Valor Chest.
Demon.
You run into a demon! Make a demonic pact and gain a skill?
- Refuse
You decline the demon's offer.
- Sign
Loses 20% (?) Max HP and gains a skill.
Camp. (Jackpot)
You find a Camp (based on the current Event)
Depending on the current ongoing Event you will get various story dialogues. In the end you will get some quest items.
Gain Current Event Items +3.
Fire Ants.
You run into a group of fire ants. They quickly climb ono your fur. You shake your head to knock them off, but your skin still stings.
Lose 10% HP.
Razor Ants.
A swarm of razor ants. You swing your weapon, driving them off one by one, but you feel a bit tired.
ATK -5%.
Minor Fortune[edit | edit source]
Phosphor Light. (Minor Fortune)
A faint phosphor light cones form a crack in the bones below. You move closer, and the surrounding energy makes your stamina recover slightly.
ATK +7%. Increase Minor Fortune by 1.
Muscle Ant. (Minor Fortune)
A muscle ant has great strength in its tiny body. It pulls out a piece of "iron" and proudly shows off its strength. You give it a thumbs-up.
ATK +7%. Increase Minor Fortune by 1.
Colorful Insect. (Minor Fortune)
A colorful insect gently climbs onto your hand, subtly transferring a bit of strength to you.
ATK +7%. Increase Minor Fortune by 1.
Sweet Nectar. (Minor Fortune)
You find sweet nectar and take a sip, as if your stamina has been increased.
Max HP +7%. Increase Minor Fortune by 1.
Acrobatic Beetle. (Minor Fortune)
An acrobatic beetle does a handstand and winks at you. You can't help but laugh, feeling your energy lift..
Max HP +7%. Increase Minor Fortune by 1.
Glowing Mushroom. (Minor Fortune)
You stumble upon a glowing mushroom, and the scent rejuvenates your body, providing a natural boost.
Restore 20% HP. Increase Minor Fortune by 1.
Cracked Patch of Ground. (Minor Fortune)
On a cracked patch of ground, you find huge and clear claw marks. Sandworms might have been hunting here.
Get some EXP. Increase Minor Fortune by 1.
Ground Crack. (Minor Fortune)
The ground suddenly cracks open, with a long fissure cutting actoss your path. It looks like the sandorms' tracks on the sand inside.
Get some EXP. Increase Minor Fortune by 1.
Major Fortune[edit | edit source]
Ludwig's Treasure Map. (Major Fortune)
You happen to find Ludwig's Treasure Map. It's time to hunt some treasure!
I am Ludwig, and here lies the treasure I buried. Do you with to try your luck?
- Dig for treasure.
Play a minigame, where you will need to find 3 identical cards to get Gold. Higher tier cards will reward player with more Gold. Cards are random, there is no pattern, just randomly open them up until you will get 3 of the same type. Most Energy-based Events rewards can be obtained from this encounter:
- Small Treasure +4 Event items.
- Big Treasure +6 Event items.
- Legendary Treasure +8 Event items.
Get Gold based on the Chapter progression. Increase Major Fortune by 1.
Lucky Treasure. (Major Fortune)
Luck is on your side, you find Lucky Treasure.
I am Ludwig, and here lies the treasure I buried. Do you with to try your luck?
- Try your Luck.
Roll a Slot machine to get Gold. Getting 3 of the same result will give more Gold with higher tier results boosting rewards even more. Most Energy-based Events rewards can be obtained from this encounter:
- 2 identical rewards +2 Event items.
- 3 identical rewards +4 Event items.
Get Gold based on the Chapter progression. Increase Major Fortune by 1.
Glowing Nest Cave. (Major Fortune)
You find a small glowing nest cave with a low hum. It makes you feel strangely brave, though you dare not to approach.
ATK +21%; Gain Gold. Increase Major Fortune by 1.
Battle Beetle. (Major Fortune)
A battle beetle looks fierce as it charges at you. You stay calm and swing your stick. After a dierce battle, you defeat it.
ATK +21%; Gain Gold. Increase Major Fortune by 1.
Glittering Maggots. (Major Fortune)
You come across a nest of glittering maggots, and their warm light comforts you and ease your worries.
Max HP +21%; Gain Gold. Increase Major Fortune by 1.
Insect Eggs. (Major Fortune)
You find hidden insect eggs. With a gentle tap, their shells shatter, emitting a fresh scent that makes you energetic.
Max HP +21%; Gain Gold. Increase Major Fortune by 1.
Exploding Honeycomb. (Major Fortune)
You pass a exploding honeycomb. Bees scatter in panic, leaving honey on the ground. You taste it, and your stamina recovers unexpectedly.
Max HP +21%; Gain Gold. Increase Major Fortune by 1.
Lightwing Fly. (Major Fortune)
A lightwing fly hovers above you, shinning softly. You relax in its glow and feel your energy returning.
Restore 60% HP%; Gain Gold. Increase Major Fortune by 1.
Skeleton. (Major Fortune)
At the top of the dune you find a skeleton with corrosion. It gives you a better sense of this dangerous area.
Moderate amount of EXP; Gain Gold. Increase Major Fortune by 1.
New World Encounters[edit | edit source]
Those encounters will appear during your adventure after you completed New World event and moved on to Chapter 81+.
Skeleton Warrior.
You discover a Skeleton Warrior.
Skeleton Warrior: You can pray to the Bone King, but it takes some luck.
- Leave
- Pray
You will roll a wheel with Skill, Small Exp, Big Exp, ATK +10%, Max HP +10%, Lose 15% HP options.
Ghost Doll.
You found a Ghost Doll.
Ghost Doll: You can offer up sacrifices to Endymion and obtain 1 New Skill.
- Sacrifice Life. Max HP -7%
- Sacrifice HP. ATK -7%
The Ghost Doll nodded in satisfaction and bestowed the Endymion's Blessing.
ATK-7%; Learn a new skill.
Brewing Station.
You find an abandoned Brewing Station.
The scarlet wine flows endlessly, its rich aroma filling the air. You notice that it seems to contain eerie magical powers.
- Bath. Max HP +15%
You dive into the wine barrel for a bath, feeling the scarlet magic make you stronger at a cost of Strength.
ATK -5%; Max HP +15%
- Drink. ATK +15%
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