Capybara Go! Wiki and Guides
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Dungeon Dive

From Capybara Go! Wiki and Guides
Dungeon Dive.png

Dungeon Dive is one of the Challenges and Dungeons.pngChallenges in Capybara Go!. You will have to fight progressively harder opponents on each floor of the Dungeon with 3 Special Challenges that will buff your opponents.

Dungeon floors reward players with Gold Horseshoe.pngGold Horseshoe and Gem.pngGems, while every 10th floor gives Divine Hammer.pngDivine Hammer and Lucky Silver Coin.pngLucky Silver Coins for Capy Gacha.pngCapy Gacha.

Players are given 3 Dungeon Challenge Voucher per day on the reset if currently voucher number is below 3. They will not be added on top of the cap.

It is possible to purchase additional Dungeon Challenge Vouchers for 100 and 300 Gem.pngGems, which is recommended once player reach ~ floor 100 for better Gold Horseshoe.pngGold Horseshoe gains.

Dungeon Dive also has a Leaderboard, but there are no rewards, just a vanity metrics to see who is the strongest on the Server.

Dungeon Dive Combat[edit | edit source]

Once you enter the Challenge you will get 3 random Special Challenges that will buff the enemies. They can have a serious impact on the difficulty of the Dungeon Dive.

Right after that, you will be able to select 2 of 4 Skills.pngSkills that are offered to you 5 times.

Afterwards, you will have to fight 5 enemy stages with the Boss in the 5th stage. Those fights do not yield exp or gold.

If you manage to defeat a boss, you will get random event that will give you the skill or the skill opportunity and move to the next floor.

Each next consecutive floor will allow you to get one of 3 skills 2 times and then you will have to face more enemies, but they will get additional stats for each consecutively cleared floor, making it harder to progress.

Dungeon Dive Special Challenges[edit | edit source]

Here is a full list of possible Special Challenges that can be encountered in the Dungeon Dive

Dungeon Dive Special Challenges
Name Effects
Bloodlust Monster's Lifesteal Rate and effect increase
Combo Monster's Combo Rate increases
Counterattack Monster's Counter Rate increases
Critical DMG Bonus Monster's Critical DMG ++
Critical RES Bonus Monster takes reduced Critical DMG.
Dagger Master Monster gains Dagger Skill
Desperation No longer recover HP after winning a battle
Dodge Monster Dodge Rate increases
Elite Elite Monster Appears in Stage 3
Enemy Attack Monster numbers increase
Enhanced Basic Attack Monster's Basic ATK DMG ++
Evolution Monster stats receive overall boosts
Fire RES Monser takes reduced Fire DMG
Flashback When the monster's HP first falls below <50%, it gains a shield
Invincible Monster is invincible for the 1st round
Iron Body Monster is immune to control
Lightning RES Monsters takes reduced Bolt DMG
Power Attack Monster's ATK doubles in the 1st round
Rage Combo Monster's Rage Skill can be used 2 times
Skill DMG Bonus Monster's skill DMG ++
Thunderbolt From round 5, the monster releases 5 Bolts
Twins Two bosses appear in the final stage
Valiant The monster's ATK increases each round

Dungeon Dive Tips[edit | edit source]

Here are some Dungeon Dive Tips to help you finish the challenge easier and get more rewards:

  • Sometimes Special Challenges can be overwhelming and doing another run will make things easier.
  • Pay attention to the Special Challenges and adapt your build accordingly. Don't go for Dagger build if challenge lowers Dagger damage.
  • If you got defeated after a couple of consecutive Floors you should be able to easily clear the current floor, since enemies won't have powerful Stat bonuses.
  • You will still get some Gold Horseshoe.pngGold Horseshoe even if you fail the Dungeon Dive and won't clear any Floors.
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